Push Push: Puzzle Adventure
Jia and Jihan have a garden full of crates, and every crate belongs on a paw print. Push them all onto their marks and the stage is yours.
Get it on Google PlayOne rule
You walk one square at a time and push a crate by walking into it. Crates never pull, so a crate shoved into a corner stays there. The hard part is not moving them — it is the order.
No timer, no lives
Nothing races you. Take an hour on one board if you like, and replay any stage as often as you want. Nothing recharges and nothing expires.
Every puzzle is solvable
Each board is checked by a solver before it ships, so no stage can strand you. The three-star target is the true shortest solution, not a number someone guessed at.
It keeps growing
New stages are added as they are made and the game picks them up when it starts. Nothing to re-download — and a stage slipped into the middle leaves the stars you already earned where they are.
Stuck?
Any stage will act out its own solution on the board, one move at a time. It costs a short video, and that is the only place an ad appears in the whole game.
Progress travels
Play as a guest and everything stays on this device. Sign in with Google and your cleared stages follow your account instead. Signing in is entirely optional and sits behind a parental check.
Also in the box
- Background music, sound effects and vibration, each switchable on its own
- Speaks your language — the game follows the language your phone is set to
- Light and dark themes, matching your phone
- Works on Android 7.0 and newer
- Stages are downloaded once and kept, so the game works on a plane or in a tunnel
Contact
Privacy Policy
PUSH PUSH · Effective 15 September 2026
1. About this game
PUSH PUSH is a puzzle game directed to children. It is built to handle as little personal information as possible. The whole game can be played as a guest, without signing in, and while playing as a guest nothing personal is sent to any server.
2. What we collect
| Data | When | Why | Where it is held |
|---|---|---|---|
| Email address and display name (Google account) | Optional — only if the player chooses to sign in with Google | To identify the account so progress follows the player to another device | Weegloo servers |
| Game progress (stages cleared, stars earned) | Signed-in players only | To sync progress | Weegloo servers |
| Settings (sound, vibration, language, chosen character) | Always | To remember how you like to play | On the device only — never transmitted |
| Advertising data (IP address, ad impressions and clicks) | When an ad is shown | To serve and measure ads | Google (AdMob) |
Nothing else is collected. We do not collect location, contacts, photos, call logs, or device identifiers.
3. Signing in is optional
Google sign-in is entirely optional. Every stage is playable without it. It also sits behind a parental gate, so a child cannot connect an account on their own. If you do not sign in, progress stays on the device and no personal information — including your email address — is collected at all.
4. Advertising
The game shows Google AdMob ads. An ad appears only when the player uses the “show the answer” feature, and only after they agree to watch one.
Because this app is configured as child-directed:
- Ads are not personalised (no interest-based or remarketing ads).
- The Android advertising identifier (AAID) is not transmitted.
- Only ads rated G (general audiences) are shown.
For how Google handles this data, see Google’s partner sites policy.
5. Children’s privacy
This app is directed to children and is built to comply with COPPA (US) and the children’s provisions of the GDPR. The table above is the complete list of what is collected from a child, and the only personally identifying item in it — an email address — is collected only if sign-in is chosen.
A parent or guardian may ask to see or delete their child’s information at any time. Contact us at the address below and we will act on it without delay.
Settings > Reset progress in the app clears only the progress stored on the device. To delete what is held for a signed-in account — email address, display name and progress — please request it at the address below.
6. Third parties
We do not sell any information. We use only:
- Google AdMob — serving ads
- Weegloo — accounts, progress storage, and game content delivery
7. Retention and deletion
A signed-in player’s information is kept while the account exists and is destroyed without delay on request. A guest has nothing stored on any server, so uninstalling the app removes everything.
8. Your rights
Depending on where you live (GDPR, CCPA and others), you may request access, correction, deletion, restriction, or portability. Contact us below.
9. Changes
If this policy changes we will post the new version here and update the effective date.
10. Contact
Privacy questions and parental deletion requests:
und3rs@gmail.com
Terms of Service
PUSH PUSH · Effective 22 September 2026
1. Acceptance
These terms govern your use of PUSH PUSH (Push Push: Puzzle Adventure) (the “game”), a mobile game provided by the independent developer Sungwook Kim (the “developer”). By installing or playing the game you agree to these terms. If you do not agree, please do not use the game and uninstall it.
2. What the service is
The game is a box-pushing puzzle game. It is free to play and is funded by advertising.
- There are no in-app purchases. Nothing is sold inside the game — no paid currency, no subscription.
- Every character and feature is available from the start.
- There are no lives or energy meters that make you wait.
- The stage list is downloaded from our servers, so new stages can appear without an app update.
3. Accounts
Every stage is playable as a guest, without an account. Signing in with Google is optional and is used only to store your progress against your account so you can continue on another device. Sign-in sits behind a parental check.
You may request deletion of your account and the information stored for it at und3rs@gmail.com; it is handled as described in the Privacy Policy.
4. Advertising
The game shows Google AdMob ads. An ad plays only when you use the “show the answer” feature and agree to watch one. The app is configured as child-directed, so ads are not personalised. See the Privacy Policy for details.
5. Your responsibilities
Please do not:
- tamper with or modify the game or our servers, or use software intended to do so;
- place an unreasonable load on our servers or otherwise interfere with normal operation;
- copy, distribute, sell, or create and distribute derivative works of the game without permission;
- infringe the rights of other players or of the developer.
If any of the above is found, we may restrict the account's use of the service or reset the progress stored for it.
6. Intellectual property
The game’s name, characters (Jia and Jihan), artwork, audio and software are the developer’s property. Please contact us before using them beyond ordinary personal play.
Some of the puzzle layouts come from public Sokoban level collections that have been freely distributed for many years. They are credited under Puzzle credits below.
7. Changes to, and withdrawal of, the service
The developer may improve or change the game, and — this being a service run by an independent developer — may have to discontinue it. Where a shutdown is planned, we will give notice in advance so far as we reasonably can.
8. Disclaimer and limitation of liability
The game is provided as is. The developer does not warrant that it will run uninterrupted or error-free.
To the extent permitted by applicable law, the developer is not liable for indirect or incidental damages arising from use of the game. Nothing here limits liability for wilful misconduct or gross negligence, or any other liability that cannot be excluded by law.
9. Changes to these terms
If these terms change we will post the new version on this page and update the effective date. Continuing to use the game after that is taken as agreement to the revised terms.
10. Governing law and disputes
These terms are governed by the laws of the Republic of Korea. We would rather resolve any dispute directly — please write to us first. Where court proceedings are necessary, they are brought before the court having jurisdiction under the Korean Civil Procedure Act.
11. Puzzle credits
Some of the game’s puzzles come from the public Sokoban collections below, with thanks to their authors.
- David W. Skinner — Microban, Mas Microban
- Aymeric du Peloux — Microcosmos, Nabokosmos
- Sven Egevad — Sven’s Collection
- Erim Sever — Erim Sever Collection
- Jacques Duthen — sokogen-990602
- Ken’ichiro Takahashi (Takaken), Yoshio Murase, SokEvo, Sokolate, Sokompact, Loma, YASGood, Novoban
The remaining puzzles were made for this game.